Some quick opinions on the game and kickstarter that’s been blowing up my timeline. 

Earlier today while browsing the Twitterverse, it was borderline impossible to not see a tweet or ten about a Kickstarter announced for a game called “Idol Manager”. It appears that a group of people have banded together to create a business sim genre game centered around the universe of idols. It’s very tentatively scheduled for a release this year for Windows, Mac, and Linux. Initially, I was a little skeptical of the whole idea, but when I visited their Kickstarter and official web site, I gotta say I’m fairly impressed with what they have to show so far.

The game looks fairly intricate, integrating many aspects of an idol career such as single formation, pushes, magazine work, internal drama, and so on. It looks like a game truly made by idol fans for idol fans. The amount of detail that has gone into it based on the screenshots and videos posted is admirable and promising. The project so far definitely gives of a “labor of love” feel and I’m eager to see how the project progresses.

However, I do have my skepticism. Kickstarter has been an excellent platform for projects that might not otherwise happen, but it also has a history of broken promises and failed projects. I don’t think this will be the case here, but I think it’s wise to be cautious. The very first thing I did was have a look at the names involved in this. I’m not going to get into specifics here, but there are some people in idol fandom who love to start these ambitious projects but can’t be arsed to see them through. I ran into no red flags that I know of, but I also don’t know any of the people involved with the creation of the game. I also found it a bit odd that they seem to be pushing the 2018 release date as almost a given, but in a tweet on March 17th, they said regarding release and I quote:

I understand the “you never know” aspect, but the language in their Kickstarter and web site is far more resolute. I could just be reading too much into it. I really put things like Kickstarters and early access under the microscope. I’ve been burned a time or two. The final concern is how easy it is to pull a smoke and mirrors act with unreleased software, especially games. Hell, look at what happened with No Man’s Sky. It’s always a gamble here.

In summary, I’m not going to encourage you to support this or not. I do however think if you’re an idol fan, that you should have a look and decide for yourself. Personally, I am going to support this project. What they’ve presented looks really detailed and thought out. It’s obvious the developers know about the idol industry, and I think this would be a fun game to have. It’s a gamble but I think it has potential. It looks like I’m not alone in thinking this. The Kickstarter has already achieved nearly double its goal in twenty-four hours. I’m hopeful it will be put to good use and improve even more. Have a look and make up your own mind.

Idol Manager Official Website
Idol Manager Official Twitter
Idol Manager Kickstarter Page


Fan of アイドル, Japanese and Korean music, video games, anime, space, and technology. I tweet and blog about all of the above plus life.


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    Looks to be an interesting game, it reads like a Prison Architect. Instead of building and fielding a Criminal Rehabilitation Studies facility – the player is to field the thematic idol group and their immediate support group.

    The immediate question I have regarding the game, is targeted towards its post-release development and developer-designed community events. Questions such as, Will there be a New Group++? Either a figurative Hardcore mode/Ichigo Ichi or provide a “Sell Out and Start” anew.

    Regarding developer designed events, when comes the attention of actual idol groups/organizations – will they collude and offer one-day unique events. Such events may come as phonymically similarly titled song opportunity, offer a simple fanservice event OR issue a challenge to all players to “earn” a particular in-game metric and unlock a single (or series) of developer gifts/trinkets/effects.

    Can they even politely request the use of Aimi Eguchi in the game?

    I wish the developers great favor and fortune in their forging of this fresh form of fanservice.

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      I thought of HunieCam Studio and Game Dev Tycoon when I saw the promotional video. Looks like it’d be a fun way to kill some time. The one big change I would like to see if they just support mods up front, rather than making that a rather steep stretch goal. I hope the project goes well, I think it’ll be really fun to play. Thanks for commenting!

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